2026
03-14 Teaching an AI to Play Kaboom
03-04 Reinforcement Learning and Life Lessons
02-24 Improving Observation Space and Headless Mode
02-08 Reinforcement Learning with Unreal Learning Agents
2025
11-04 Fine-tuning SpeechT5 to Imitate Me
2024
12-08 Alignment in WGPU
2023
11-22 WGSL Notes
02-25 Unity DOTS
2022
11-06 Challenging Yourself
05-07 Audio Terminology for Audio Programmers
06-25 Tips for Good API Design
05-07 How I Make Modul
05-07 Do Job Interviews
01-31 Git Tips
2020
11-16 Unit Testing in Unity
08-29 Learning Rust
08-08 Profiling Rust on macOS
2019
09-17 A Look into Rust with Conway's Game of Life
2018
12-16 Code Reuse for Rapid Prototyping
11-22 Collections in .NET
04-08 Struct vs. Class in .NET
2017
06-08 Cache Miss and Data Locality
2016
11-07 Performance Comparison of OOD and ECS Patterns within Unity
05-17 Case Study on Using RegEx to Improve Game Performance
2013
02-03 Boids (Flock) Simulation
2012
10-09 Sorting Algorithms
05-24 A* Pathfinding Tutorial
2010
12-07 A Review about Google AI Challenge
05-20 Perceptron
05-09 What Is Artificial Neural Network?
02-23 Fuzzy Logic Essentials
02-12 What Is Fuzzy Logic?